Mechanics
Mechanics is the physical science
which deals with the effects of forces on objects. No other subject plays a
greater role in engineering analysis than mechanics. Although the principles of
mechanics are few, they have wide application in engineering.
BASIC CONCEPTS
1.
Space
The geometric region in which study of a body is involved is called space. A point in the space may be
referred with respect to a predetermined point by a set of linear and angular measurements.
The reference point is called the origin and set of measurements as “coordinates”. If coordinates involve
only mutually perpendicular directions, they are known as Cartesian / Rectangular Coordinates. If
the coordinates involve angle and distances, it is termed as Polar / Angular Coordinate system.
2.
Time
Time is the measure of succession of events. The successive event
selected is the rotation of earth about its own axis and this is called a day.
The unit of time is taken as second which is defined as the duration of
9192631770 period of radiation of the cesium-133 atom.
3.
Mass
The quantity of the matter possessed by a body is called mass. The
mass of a body will not change unless the body is damaged or part of it is
physically separated. When a body is taken out in a spacecraft, the mass will
not change but its weight may change due to the change in gravitational force.
Even the body may become weightless when gravitational force vanishes but the
mass remains the same.
4.
Velocity
The rate
of change of displacement with respect to time is defined as velocity.
v =
ds/dt
5.
Acceleration
Acceleration is the rate of change of velocity with respect to time.
Thus
a = dv/dt
Where “v” is velocity.
6.
Force
It is the action of one body on
another. A force tends to move a body in the direction of its action. The
action of a force is characterized by its magnitude, by the direction
of its action, and by its point
of application. Force can also be
defined as product of mass and acceleration. It is expressed in lbs. and KN.
F = ma
7. Particle
A particle is a body of negligible dimensions. In the mathematical
sense, a particle is a body whose dimensions are considered to be near zero so
that we may analyze it as a mass concentrated at a point. We often choose a
particle as a differential element of a body. We may treat a body as a particle
when its dimensions are irrelevant to the description of its position or the
action of forces applied to it.
8. Rigid
Body
A body is considered rigid when the
change in distance between any two of its points is negligible. For instance,
the calculation of the tension in the cable which supports the boom of a mobile
crane under load is essentially unaffected by the small internal deformations
in the structural members of the boom. For the purpose, then, of determining
the external forces which act on the boom, we may treat it as a rigid body.
Statics deals primarily with the calculation of external forces which act on
rigid bodies in equilibrium. Determination of the internal deformations belongs
to the study of the mechanics of deformable bodies.
9. Scalar
Quantities
A quantity is said to be scalar
if it is completely defined by its magnitude alone. Examples of scalars
are length, area, time, volume, density, speed, energy, and mass.
10.
Vector Quantities
A quantity is said to be vector
if it is completely defined only when its magnitude as well as direction
are specified. Vector
quantities, on the other hand, possess direction
as well as magnitude, and must obey the parallelogram law of addition.
Examples of vector quantities are displacement, velocity, acceleration, force, moment,
and momentum.
11.
Free Vector
A free vector is one whose action is not confined to or associated
with a unique line in space. For example, if a body moves without rotation, then
the movement or displacement of any point in the body may be taken as a vector.
This vector describes equally well the direction and magnitude of the displacement
of every point in the body. Thus, we may represent the displacement of such a
body by a free vector.
12.
Sliding Vector
A sliding vector has
a unique line of action in space but not a unique point of application. For
example, when an external force acts on a rigid body, the force can be applied
at any point along its line of action without changing its effect on the body
as a whole, and thus it is a sliding vector.
13.
Fixed Vector
A fixed vector is
one for which a unique point of application is specified. The action of a force
on a deform able or non-rigid body must be specified by a fixed vector at the
point of application of the force. In this instance the forces and deformations
within the body depend on the point of application of the force, as well as on
its magnitude and line of action.
FUNDAMENTAL PRINCIPLES
The
Parallelogram Law for the Addition of Forces
This states that two forces acting on a particle may be
replaced by a single force, called their resultant,
obtained by drawing the diagonal of the parallelogram which has sides
equal to the given forces
The
Principle of Transmissibility
This states that the conditions of equilibrium or of motion
of a rigid body will remain unchanged if a force acting at a given point of the
rigid body is replaced by a force of the same magnitude and same direction, but
acting at a different point, provided that the two forces have the same line of
action
NEWTON’S THREE FUNDAMENTAL LAWS
First
Law
If the resultant force acting on a particle is zero, the particle
will remain at rest (if originally at rest) or will move with constant speed in
a straight line (if originally in motion)
Second Law
If the resultant force acting on a particle is not zero,
the particle will have an acceleration proportional to the magnitude of the
resultant and in the direction of this resultant force.
F = ma
Where F, m,
and a represent, respectively, the resultant force acting on the
particle, the mass of the particle, and the acceleration of the particle.
Third Law
The forces of action and reaction between bodies in contact
have the same magnitude, same line of action, and opposite sense
Newton’s Law of Gravitation
Everybody attracts the other body. The force of attraction
between any two bodies is directly proportional to their masses and inversely
proportional to the square of the distance between them.
F = G m1m2/d2
Whereas
G is known as constant of gravitation
0 comments:
Post a Comment